/*
 * This file is part of aion-engine <aion-engine.com>
 *
 * aion-engine is private software: you can redistribute it and or modify
 * it under the terms of the GNU Lesser Public License as published by
 * the Private Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-engine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser Public License for more details.
 *
 * You should have received a copy of the GNU Lesser Public License
 * along with aion-engine.  If not, see <http://www.gnu.org/licenses/>.
 */

package com.aionengine.gameserver.model.templates.spawns;

import javax.xml.bind.annotation.*;
import java.util.ArrayList;
import java.util.List;

/**
 * @author Rolandas
 */

@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "", propOrder = {"spawns"})
@XmlRootElement(name = "house")
public class HouseSpawns implements Comparable<HouseSpawns> {

    @XmlElement(name = "spawn", required = true)
    protected List<HouseSpawn> spawns;

    @XmlAttribute(name = "address", required = true)
    protected int address;

    public List<HouseSpawn> getSpawns() {
        if (spawns == null) {
            spawns = new ArrayList<HouseSpawn>();
        }
        return this.spawns;
    }

    public int getAddress() {
        return address;
    }

    public void setAddress(int value) {
        this.address = value;
    }

    @Override
    public int compareTo(HouseSpawns o) {
        return o.address - address;
    }

}
